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Update tomorrow for PS3 :)

Aggressive_dude
US Enlisted: 2011-10-25
2011-11-29 17:23
Check the news feed!!!
Be aggressive.
jpbslayer
US Enlisted: 2011-10-25
2011-11-29 17:25
its not in my feed
<a href="http://psnprofiles.com/jpbslayer"><img border="0" src="http://card.psnprofiles.com/1/jpbslayer.png"></a>
YolBlind
AU Enlisted: 2011-11-01
2011-11-29 17:25
the patch is already out
TomasaurusREKT
US Enlisted: 2011-10-25
2011-11-29 17:25
omgawd I'm getting excited I hope you guys aren't pulling my leg.
TNC420
CA Enlisted: 2011-11-04
2011-11-29 17:25
Oh what? After a month? Wow bet it fixes nothing :D
Aggressive_dude
US Enlisted: 2011-10-25
2011-11-29 17:26
TNC420 said:
Oh what? After a month? Wow bet it fixes nothing :D
BATTLEFIELD 3 PLAYSTATION 3 CLIENT UPDATE NOV 30TH

General fixes

• Significant improvements to the Squad Join interface, full details in this earlier blog post
• Removed FIND ME A SQUAD option
• Allow players to join empty Squads alone, thus having 1/4 Squad members
• Change order of options to LEAVE SQUAD, INV A FRIEND, SWITCH TEAM
• Disable Privacy flag when 1 man Squad
• Reset Privacy flag from Private to Public when Squad drops to 1 player
• All occupied Squads will now show up colored blue on the Squad selection screen
• Players who choose not to join Squads will also show up as Blue in the "Not in a Squad” line
• Squads that are currently empty will display as white -- if you wish to join an empty Squad, you can choose the first one marked with white text
• Added round duration and ticket summary at end of round screen
• Fixed sound for when climbing ladders
• Fixed and issue with some weapons' sounds in first person view
• Fixed a swim sound loop error
• You should no longer be able to damage a friendly vehicle when sitting in an open position
• Grenades now drop to ground if you get killed while attempting to throw it
• Spawn protection now should work in Conquest so you no longer should spawn too close to enemies
• You should no longer spawn too close to enemies in TDM and SQDM
• Fix for missing input restriction during intro movie, causing players to potentially fall and die while watching movie if moving controller (or having a controller with a bad stick zone)
• Combat areas on Kharg Island in Rush mode tweaked in order to disallow defenders to access the carrier ship after first base is taken and being able to enter the AA gun
• Fixed a problem with revived players not being able to get suppressed
• Fixed a problem with the camera when being revived in co-op
• Spotting VO now plays when spotting from MAV/EOD bot
• Fixed several issues regarding the kill card, including showing wrong weapons used for the kill
• Fixed that sometimes you would be stuck on a black screen when kicked from server
• Fixed so when a team captures two flags at the same time, the UI does not show wrong owner of the flag
• Fixed a problem where the capture progress bar was shown as friendly when the enemy was capturing
• Fixed a problem with the bipod deploy sound
• Fixed a problem that you could be spawned in with no weapons after being killed while using the EOD bot
• Fixed problems with health bars not displaying health properly when using EOD bots
• Fixed a problem with flickering name tags
• Fixed a problem where you could damage friendly helicopters
• Fixed a problem where you could get stuck in the co-op menu when attempting to join the session twice
• You should now be able to spot explosives
• You should no longer spawn in home base if your selected spawn point is disabled while waiting to spawn (e.g. if your teammate dies right before you are about to spawn)
• Damage from bullets will now continue to cause damage even after the firing user is dead
• Fixed several client crashes
• Fixed a problem where players could get stuck in the join queue
• Fixed the repair icon on the minimap
• Fixed a problem with changing camera on certain vehicles
• Fixed a problem with the grenade indicator when in guided missile mode
• Fixed a problem where the machine could hard lock when joining a public coop game
• Fixed a problem where the headset attached icon would not show up in the UI
• Fixed a problem with the falling antenna on Caspian Border. It should now more instantly kill anyone in its falling path
• Fixed a problem where tank turrets would turn too slow
• Fixed a bug on co-op mission "Exfiltration" where you could end up outside the vehicle and not being able to enter it again, thus blocking the mission
• Fixed a problem where a user can become invulnerable after being resurrected
• Fixed a problem with the M60 reload sound
• Fixed a hang in terrain streaming, causing the user to get stuck on black screen under special circumstances in single player
• Fixed a problem where the enemy would not be able to get a road kill on a user that was using the SOFLAM
• Fixed soldiers disappearing in the mortar kill cam
• Fix for Type88 and MG36 zoom in animation offset when in supported shooting mode (using bipods)



Balance changes

• Increased the damage of helicopter miniguns, AA guns, and jet cannons against infantry
• Increased the damage of helicopter miniguns against jeeps
• Reduced the physics impact of AA guns and jet cannons so players under attack from these weapons no longer should lose control
• Increased the damage of the 44 Magnum slightly
• Increased the range and minimum damage of the .357 Round from the MP412 Rex
• Increased the range of all .45cal and 9mm weapons
• Slightly increased the range of the P90 and MP7 and PDW-R
• Slightly increased the range of the 5.56mm PDW-R and decreased the minimum damage at long range
• Slightly increased the minimum range of the Mk11, SVD, and M39 EMR 7.62mm rifles
• Decreased the maximum damage and maximum range of the G3 and SCAR-H 7.62mm weapons
• Reduced the damage from FIM-92 and SA-18 IGLA missiles against aircraft
• Increased the damage and range of the 40mm BUCK rounds
• Reduced the damage .50cal weapons do against helicopters
• Updated T90 canister shell tweaks to match Abrams canister shells
Be aggressive.
PeedgeMcDuck
CA Enlisted: 2011-10-26
2011-11-29 17:30
YolBlind said:
the patch is already out

The patch has not yet been released.
TNC420
CA Enlisted: 2011-11-04
2011-11-29 17:30
theguitar_dudw said:
TNC420 said:
Oh what? After a month? Wow bet it fixes nothing :D
BATTLEFIELD 3 PLAYSTATION 3 CLIENT UPDATE NOV 30TH

General fixes

• Significant improvements to the Squad Join interface, full details in this earlier blog post
• Removed FIND ME A SQUAD option
• Allow players to join empty Squads alone, thus having 1/4 Squad members
• Change order of options to LEAVE SQUAD, INV A FRIEND, SWITCH TEAM
• Disable Privacy flag when 1 man Squad
• Reset Privacy flag from Private to Public when Squad drops to 1 player
• All occupied Squads will now show up colored blue on the Squad selection screen
• Players who choose not to join Squads will also show up as Blue in the &quot;Not in a Squad” line
• Squads that are currently empty will display as white -- if you wish to join an empty Squad, you can choose the first one marked with white text
• Added round duration and ticket summary at end of round screen
• Fixed sound for when climbing ladders
• Fixed and issue with some weapons' sounds in first person view
• Fixed a swim sound loop error
• You should no longer be able to damage a friendly vehicle when sitting in an open position
• Grenades now drop to ground if you get killed while attempting to throw it
• Spawn protection now should work in Conquest so you no longer should spawn too close to enemies
• You should no longer spawn too close to enemies in TDM and SQDM
• Fix for missing input restriction during intro movie, causing players to potentially fall and die while watching movie if moving controller (or having a controller with a bad stick zone)
• Combat areas on Kharg Island in Rush mode tweaked in order to disallow defenders to access the carrier ship after first base is taken and being able to enter the AA gun
• Fixed a problem with revived players not being able to get suppressed
• Fixed a problem with the camera when being revived in co-op
• Spotting VO now plays when spotting from MAV/EOD bot
• Fixed several issues regarding the kill card, including showing wrong weapons used for the kill
• Fixed that sometimes you would be stuck on a black screen when kicked from server
• Fixed so when a team captures two flags at the same time, the UI does not show wrong owner of the flag
• Fixed a problem where the capture progress bar was shown as friendly when the enemy was capturing
• Fixed a problem with the bipod deploy sound
• Fixed a problem that you could be spawned in with no weapons after being killed while using the EOD bot
• Fixed problems with health bars not displaying health properly when using EOD bots
• Fixed a problem with flickering name tags
• Fixed a problem where you could damage friendly helicopters
• Fixed a problem where you could get stuck in the co-op menu when attempting to join the session twice
• You should now be able to spot explosives
• You should no longer spawn in home base if your selected spawn point is disabled while waiting to spawn (e.g. if your teammate dies right before you are about to spawn)
• Damage from bullets will now continue to cause damage even after the firing user is dead
• Fixed several client crashes
• Fixed a problem where players could get stuck in the join queue
• Fixed the repair icon on the minimap
• Fixed a problem with changing camera on certain vehicles
• Fixed a problem with the grenade indicator when in guided missile mode
• Fixed a problem where the machine could hard lock when joining a public coop game
• Fixed a problem where the headset attached icon would not show up in the UI
• Fixed a problem with the falling antenna on Caspian Border. It should now more instantly kill anyone in its falling path
• Fixed a problem where tank turrets would turn too slow
• Fixed a bug on co-op mission &quot;Exfiltration&quot; where you could end up outside the vehicle and not being able to enter it again, thus blocking the mission
• Fixed a problem where a user can become invulnerable after being resurrected
• Fixed a problem with the M60 reload sound
• Fixed a hang in terrain streaming, causing the user to get stuck on black screen under special circumstances in single player
• Fixed a problem where the enemy would not be able to get a road kill on a user that was using the SOFLAM
• Fixed soldiers disappearing in the mortar kill cam
• Fix for Type88 and MG36 zoom in animation offset when in supported shooting mode (using bipods)



Balance changes

• Increased the damage of helicopter miniguns, AA guns, and jet cannons against infantry
• Increased the damage of helicopter miniguns against jeeps
• Reduced the physics impact of AA guns and jet cannons so players under attack from these weapons no longer should lose control
• Increased the damage of the 44 Magnum slightly
• Increased the range and minimum damage of the .357 Round from the MP412 Rex
• Increased the range of all .45cal and 9mm weapons
• Slightly increased the range of the P90 and MP7 and PDW-R
• Slightly increased the range of the 5.56mm PDW-R and decreased the minimum damage at long range
• Slightly increased the minimum range of the Mk11, SVD, and M39 EMR 7.62mm rifles
• Decreased the maximum damage and maximum range of the G3 and SCAR-H 7.62mm weapons
• Reduced the damage from FIM-92 and SA-18 IGLA missiles against aircraft
• Increased the damage and range of the 40mm BUCK rounds
• Reduced the damage .50cal weapons do against helicopters
• Updated T90 canister shell tweaks to match Abrams canister shells
I've been playing mmo's long enough to know that when they release a patch it never fixes everything and more shit gets broken in the process. Post your list all you want. It's not going to be 100%
M6_dRMG
GB Enlisted: 2011-11-03
2011-11-29 17:30
No love for Xbox?
Aggressive_dude
US Enlisted: 2011-10-25
2011-11-29 17:32
Notice How it says that they are Fixing the Type 88 and the MG36 when they are back to karkand weapons!
maybe back to karkand is tomorrow!
Be aggressive.
Whipdiddywhip
GB Enlisted: 2011-10-24
2011-11-29 17:33
no input lag fix

no adjustment to the insane acceleration on the sicks


guess i'm trading it in then
TeknoBlast
US Enlisted: 2011-10-26
2011-11-29 17:38
No mention about chat? Played last night and it was choppy.
xDeEwBoTx
US Enlisted: 2011-10-25
2011-11-29 17:39
Ok first off, I don't see this in my news feed, secondly, if B2K was coming out tomorrow, it would say so in the in game store...
Vet-12 Master Race™ Win 8.1, GTX 760 Ti OEM-2GB GDDR5 ~ i7 4790k @3.60hz ~ 16GB Dual Channel DDR3 @ 1600Mhz ~ 1TB SATA 6Gb/s (7,200RPM) 64MBc ~ ASUS VG248QE 24'' LED-1ms-144hz ~ Razer Blackwidow Ultimate 2013 ~ Razer DeathAdder 2013 ~ Logitech G430 7.1 Surround Sound Headset
Hyper547
Enlisted: 2011-10-25
2011-11-29 17:40
So they still aren't fixing the chat? DICE cannot be this stupid, at least i didn't think they were.
CookieMcCrumble
GB Enlisted: 2011-10-27
2011-11-29 17:40
No mention of fixing the spawning without weapons problem either. They mention it in regards to the EOD bot but what about normal deaths? And missing weapons on load out and customisation screens.

Good fix list overall but they seem to have overlooked some serious issues along the way - game breaking ones.
bRiT636
US Enlisted: 2011-10-31
2011-11-29 17:40
reducing the damage of the stingers??? Is it just me or is it impossible to kill an Engineer with a repair tool and a chopper? I have had better luck shooting them with a UMP.
onlybereaved
CA Enlisted: 2011-10-25
2011-11-29 17:43
voice chat fix?
So Send I You By Grace Made Strong
Platinum_Tyrant
US Enlisted: 2011-11-02
2011-11-29 17:43
• Increased the damage and range of the 40mm BUCK rounds

................................................... Really? .......Greeeeeeeeeeeaaaaaat.... :-P

Also I see nothing about the voice chat. Did they not fix it in this patch or did I just miss it?
Saber17
CA Enlisted: 2011-10-25
2011-11-29 17:43
Um, voice chat?
None of that stuff was game breaking, but voice chat is broken.
Hyper547
Enlisted: 2011-10-25
2011-11-29 17:45
Platinum_Tyrant said:
• Increased the damage and range of the 40mm BUCK rounds

................................................... Really? .......Greeeeeeeeeeeaaaaaat.... :-P

Also I see nothing about the voice chat. Did they not fix it in this patch or did I just miss it?

Nope they did not mention a chat fix. Thats fuckin ridiculous if you ask me. The game has been out over a month and the chat is still shit.
 
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