TDM is unplayable because of C4 flying noobs. Please, forbid C4 when flying.
I don't find Gun Master particularly enjoyable for a couple of reasons.
A) It very rarely results in anything other than a blowout of sorts, because better players have their added skill multiplied by getting better weapons quicker. Not that better players shouldn't tend to win, but the game so often ends up with one person winning with a 10 weapon advantage.
B) If you happen to join late, you can pretty much forget about enjoying what's left of the game due to the way weapons progress.
I am not writing this to complain, however. Instead I have a suggestion. How about starting everyone out with the most powerful weapons, working down to the pistols and ending with the knife. The game would be so much more exciting as even if you were a bit behind, you would have somewhat better weapons to catch up with. That, and it would depend so much less on who got the best start. Heck, even joining late would be fun as you would be running around with a nice assault rifle or something while the leaders might be stuck with SMGs or pistols.
Come on, doesn't this sound like more fun???
yeah, ban c4 retards on canals
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Would love it if the capture points were spread out more. Basically more like BF2 was.
Yep... Would like to See Operation Firestrom Streched out a bit more as well.
Caspian Border made a bit wider.
i7 3770k, AsRock Fatal1tyz77, 16GB Ram, GTX670 2GB GPU, Antec Kuhler H20 Water CPU Cooler, 2x2TB HDD, 120GB Intel SSD, Thermaltake Dokker Case, Win 7 64Bit.
Metro is unfair for US, just add a ground level for US, or the Russians win already when they are in higher ground level. If you learned physics you know when Russians throw grenades they can throw much further when they throwing to downstairs and they can stand around the elevators, The US is impossible to go up, and if the US don't keep the line at B, they lose the game.
So. as soo many people required, DO SOMETHING EA!
This is a radical idea, but... in Metro, I would think the trains should move on the tracks, and be could be controlled by the players when inside the car or something like that. In addition, the engineer class could repair trains and tracks/rails for the trains. Also, there could be a side emergency tunnel where you can hop into a car and out flank the enemy, but perhaps something you have to blow open first, and could eventually collapse. So yeah, I don't know, those are just some ideas to spice up Metro a little.
Azadi Palace from Aftermath, In conquest, near the US Deployment, there are some alpha blend textures ( the ones that give the illusion of one texture over another one) that are semi transparen and raised higher than the original texture. Normal soldier runs through it. But if you go prone you can see entire map below and get stuck
You can go inside these textures, and be covered by them and get stuck in them as well. Please contact me for details , will be glad to help.
IT'S THAT TIME AGAIN - after a week or 2 of aftermath this is like my 5th of these map reviews - opinions havent changed much of the old maps
+ THE A TEAM + - 10/10 if the next map is one of these i'll stay for one more game
1. GULF OF OMAN - the king - every vehicle - every role - lots of buildings destruction
2. CASPIAN BORDER - the favourite - this is the publics favourite and rightly so - more forest maps dice
3. ARMORED SHIELD - the surprise - who thought flat could be so good - quad mania and good destruction - beautiful
4. MARKAZ MONOLITH - the beast - the map karkand wishes it was - brilliant - keep making me feel small dice
5. BANDAR DESERT - the majestic - a touch too big but a nice sunset beach version of oman
- A TEAM substitutes - 8/10
Alborz Mountains - the wooden huts are lame too small - not enough snow
Death Valley - i like it but most dont :( not enough trees
Kharg Island - the perfect map vehicles and layout wise - but super ugly
Sharqi Peninsula - with the right team can be a fun map - should of been closer to dusk/night
Strike at Karkand - great map classic - flawless dlc
Wake Island - some days i really love this map - it's so unique
+ THE B TEAM + 7/10 - smaller maps - not that i'm sure we should condone lots of these - maybe 3 big maps and one small one with bf4 dlc
Scrap metal - the layout is genius - shortcuts wise - shame there isn't much destruction
Talah market - i am yet to have a trailer moment on the rooftops but i cant wait till i do - vehicles are pointless
Donya fortress - 7always had a fun game on this - again great routes
Seine Crossing - a classic - shame it wasn't at night like the single player
Epicenter - vehicles are so pointless - earthquake should of vibrated my controller
- The C Team - 5/10 if it comes on i'll play it
Tehran Highway - has its moments - i kinda miss the snipers on the motorway
Ziba Tower - hands down the funniest map in the game
Operation Firestorm - sniperville
Grand Bazaar - the original close quarters - always fun - but super ugly
- The D Team - 2/10 i avoid these maps
Azadi Palace - way too big on console - not enough vehicles!!!!! - should of had choppers and quads
Damavand Peak - minesweeper - no one plays this except rush
Noshahr Canals - ugly not that good
Operation 925 - never had a good game on it - no one plays it
Operation Métro - if only conquest started on the rush side - open it all up
VANILLA MAPS 3/10 = hit and miss - mostly due to ugliness
BACK TO KARKAND DLC 10/10 = the best dlc - perfect sized maps - hopefully what end game is
CLOSE QUARTERS DLC 6/10 = whilst it is a fun change it shouldn't be encouraged or segregated to size on bf4 - have one small map per dlc
ARMORED KILL DLC = 8/10 - the gunship kinda spoiled this dlc i think - and not enough weather
AFTERMATH DLC = 8/10
END GAME DLC = fingers crossed for a 9 or 10
i hope end game is like a beautiful version of kharg island - like armoured shield was but with jets and motorbikes in forests/jungles and snow and night
bf4 needs to really keep any eye on the winning formula of these maps and just add a lot more weather and different countries
BF4 DLC should be 1 small map 2 medium maps 1 large map per dlc - the first dlc after a month - then a 3 month wait then 2 month waits (3 months is too long this late after release to keep us playing)
DICE, can you make a couple of maps, just for air warfare. like 2 teams of carriers out in the ocean
the game mode would be called air superiority and they would have to hold a flag in the middle , by keeping their jets in the vicinity.
I'm serious about this. And maybe carrier control like in 1942, the only infantry would stay on the carrier or have to swim for about 10 minutes or use a boat to get to the other carrier and be able to take over by setting up spawn beacons etc. Or carriers can run on rails like the gunship, and jets can damage carriers if they hit certain spots, Engineers need to repair said areas. It would be more like naval warfare including sailors. And maybe have the carrier have the ability to shoot torpedoes.
First off I think BF3 is a great game. The new armored kill maps are wonderful for air warfare. Unlike the older maps that are confining.
When you think of it ... When armored kill maps came out the first thing i said was ... They should have been like this all along.
Would like to see a revamp of the old maps like that of the new maps. and pull in some of the old bf2 maps in there as well.
There should be something like Premium Conquest and Premium Rush wich wud basicly be all the orginal maps with the new vehichles. Wub be awesome :3
or something like that.
RETURN RPD AND XM8!!!!! WE WANT A BRIDGE MAP!!! Make brand new CITY maps like Seine crossing but ONLY land warfare - no water/ A lot of destruction, camping spots, apartments and rooftop spots. I would love it!!!!!!
I'm not gay but 5$ is 5$
2013-03-12 11:18 , edited 2013-03-12 11:19 by Grenadier_AT
what about reintroducing road to jalalabad...great map on bf2
-Jets on a conquest mode raping whatever moves (stingers nerfed to the point you cant take down a jet... balance ? 80% of time thera are 2 jets on one side and no pilots on other side so rape rape rape)
-To many tanks, to survive you need a tank so its AK x 2 but still jet gonna get you anyway :) so conquest is vehicles first i dint need another AK that im not playing any more... Javelins useless tanks pops smoke faster than i reload... no one solfam any more
Maps are nice but i wait for some balance fixes... if there wont be any... massage is simple for me BF4 gonna be exacly the same with Balance and hit detection coz no one give a F"£$