Nov 22 Patch Notes

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crash7800
Enlisted: 2011-10-24
2011-11-22 02:29
Major client update for the PC version Battlefield 3 as well as a server-side update for all platforms.

The update will be made on Nov. 22nd 7:00 AM UTC / Nov. 21st 11:00 PM PST.

We’ll share release timing on the console patches as soon as we are clear on the timing, these take a bit longer due to console certification process.


---- Client-Side Changes:

-- Visuals, Stability and Performance Fixes:

• General performance and loading time improvements
• “Black Screen” fix for an issue occurring on some PC Configurations
• Stereo and Rendering Support for Nvidia and AMD Graphics Cards
• Adjusted the “stuttering” encountered on some PC configurations.
• Fixed several Crashes when joining MP and Co-Op sessions
• Fixed multiple problems when using multiple monitors (Eyefinity / Surround).
• Fixed visual corruption issues on certain Nvidia Cards
• Improved loading times for certain textures
• Added console command “GameTime.MaxVariableFps” to limit max FPS
• Added console command “UI.DrawEnable” to hide UI for screenshots / videos

-- Balance and Gameplay Adjustments (PC)

• Fixed a problem with high speed mouse movement
• Added back some missing Growlers on Kharg Island Conquest Large
• Added back EOR sound for SQDM and TDM
• You should no longer be able to damage a friendly vehicle when sitting in an open position
• Grenades now drop to ground if you get killed while attempting to throw it(note the affect this will have on Hardcore mode!)
• Spawn protection now should work in Conquest. You should no longer spawn on points too close to enemies
• You should no longer spawn too close to enemies in TDM and SQDM
• Combat areas on Kharg Rush tweaked in order to disallow defenders to access the carrier ship after 1st base is taken and being able to enter the AA gun
• Fixed a problem with revived players not suffering suppression
• Fixed a problem with the camera when being revived in COOP
• Added joystick deadzone setting
• Fixed sound for when climbing ladders
• Fixed an issue with some weapon sounds in first person
• Fixed a swim sound loop error
• Increased the damage of Helicopter Miniguns, AA guns, and Jet Cannons against infantry
• Increased the damage of Helicopter Miniguns against jeeps.
• Reduced the physics impact of AA guns and Jet Cannons, players under attack from these weapons should no longer lose control.
• Increased the damage of the 44 Magnum slightly.
• Increased the range and minimum damage of the .357 Round from the MP412 Rex.
• Increased the range of all .45cal and 9mm weapons.
• Slightly increased the range of the P90 and MP7 and PDW-R.
• Slightly increased the range of the 5.56mm PDW-R and decreased the minimum damage at long range.
• Slightly increased the minimum range of the Mk11, SVD, and M39 EMR 7.62mm rifles.
• Decreased the maximum damage and maximum range of the G3 and SCAR-H 7.62mm weapons.
• Reduced the damage from FIM-92 and SA-18 IGLA missiles against aircraft.
• Increased the damage and range of the 40mm BUCK rounds.
• Reduced the damage .50cal weapons do against Helicopters.
• Updated T90 canister shell tweaks to match Abrams canister shells
UI Changes (PC)
• Added round duration and ticket summary at EOR
• Advanced squad polish – should be more intuitive
• Significant changes to the Join Squad functionality (see below)
• Fixed a problem regarding keybindings while playing
• You should now get a better error message when being disconnected via Battlelog

---- Server Update Highlights

• EOD Bot exploit fix
• Several crash fixes
• Anti-stat padding measures taken, disallowing ranked servers to run obscure settings
• Improved team kill kick configuration
• Support for unranked servers. Unranked servers do not report players' scores to Battlelog, but server administrators can freely control all settings


-- Share your profile and stats with new Battlelog functionality

• Ability to share your Profile and Stats pages to Facebook, Google+, and Twitter
• User Profile and Stats pages on Battlelog can now be accessed without being signed in to Battlelog if you know a user's URL
• Single sign on from Battlelog to Origin. If you're not logged in to Origin and join a game server, Battlelog will automatically sign you in to Origin in the background and join the game server


-- Quick notes on Squad changes in the Nov 22 update

• Removed FIND ME A SQUAD option
• Allow players to join empty Squads alone, thus having 1/4 squad members
• Change order of options to LEAVE SQUAD, INV A FRIEND, SWITCH TEAM
• Disable Privacy flag when 1 man squad
• Reset Privacy flag from Private to Public when squad drops to 1 player
• All occupied Squads will now show up colored blue on the Squad Selection screen
• Players who choose not to join squads will also show up as Blue in the "Not in a Squad” line
• Squads that are currently empty will display as white -- if you wish to join an empty Squad, you can choose the first one marked with white text


-- A detailed look at Squad refinements

A detailed look at Squad refinements

Today's PC client patch features numerous tweaks to Squad functionality and is part of our ongoing efforts to make it easier to play with friends and Platoon mates. These changes will also be implemented for consoles when we release the PlayStation 3 and Xbox 360 updates shortly. Stay tuned for the exact date of the console updates.

First, we need to look at how joining with Squads and Platoons affects the balance of teams. Initially, servers are commanded to equal out each side, so joining with friends can impact that balance while joining with Platoons further hinders this. As a result we have made some adjustments to the in-game Squad management screen.

For PC, you are now able to highlight the various Squads and select which one you wish to join by selecting a Squad and then clicking the Join Squad button. Please note that the Squad Privacy option still allows 2 man Squads which, during 64 player sessions, can lead to players with no squad position –- the number of people with no Squads will be shown at the bottom of the Squad selection list.

After the patch is applied to consoles (in the near future) you will be able to join Squads by cycling through the list and selecting which Squad you wish to join.
ItsKillinTime
AU Enlisted: 2011-10-26
2011-11-22 02:34 , edited 2011-11-22 02:34 by ItsKillinTime
WOOOHOOO!
oh yeah . FIRST!
Proclande
CO Enlisted: 2011-11-13
2011-11-22 02:35
Will the "you got disconnected : you were kicked from server" PB problem be fixed?
rivaLAce
Enlisted: 2011-10-25
2011-11-22 02:38
"• Reduced the damage from FIM-92 and SA-18 IGLA missiles against aircraft."

really?..
rivaLAaron
US Enlisted: 2011-10-24
2011-11-22 02:38
No IRNV Scope nerf????
ll-xFACTOR-ll
US Enlisted: 2011-10-24
2011-11-22 02:39
rivaLAce said:
"• Reduced the damage from FIM-92 and SA-18 IGLA missiles against aircraft."

really?..


aircraft is soo easy to shoot down with flares and stealth lol
www.youtube.com/rivaLxfactor 82,000 subs since Jan 2012
TuroMexico
MX Enlisted: 2011-11-06
2011-11-22 02:41
yeah! Spanish ( Muy Bien la verdad... hacía falta )
lnfinityy
CA Enlisted: 2011-10-28
2011-11-22 02:41
Finally. Woop. Thanks for the update!
sc24evr
US Enlisted: 2011-10-25
2011-11-22 02:42
aw no IRNV attention?
omg_h00n
Enlisted: 2011-10-26
2011-11-22 02:42
G3 nerf? Get fucked.
DickMurdoch
US Enlisted: 2011-10-24
2011-11-22 02:43
im gay
iLLuSiVe-cL
US Enlisted: 2011-10-25
2011-11-22 02:44
Is this fixing the stuttering and hard boot that was necessary for hang ups after 15 minutes of game play? Had to take off HD Audio (onboard) for it to stopped. Can I go back now?
rivaLAce
Enlisted: 2011-10-25
2011-11-22 02:44
XF4ct0r said:
rivaLAce said:
"• Reduced the damage from FIM-92 and SA-18 IGLA missiles against aircraft."

really?..
aircraft is soo easy to shoot down with flares and stealth lol

guess u haven't played against good pilots
Striding_Alex
Enlisted: 2011-10-24
2011-11-22 02:44
"Please note that the Squad Privacy option still allows 2 man Squads which, during 64 player sessions, can lead to players with no squad position..."

...

Sooooooo.... Allow us to create squads ? Sorry, I just don't understand how you seem to acknowledge this openly and yet decide not to do anything about it. Are there any plans to ?
MrHaambone
US Enlisted: 2011-10-25
2011-11-22 02:44
An aircraft with flares/stealth are hard as shit to shoot down. Lock on missiles are useless...
FuzzPhenom
US Enlisted: 2011-10-25
2011-11-22 02:44
rivaLAce said:
"• Reduced the damage from FIM-92 and SA-18 IGLA missiles against aircraft."

really?..

What do you mean "really?"? Of course really. that is a needed change.
spirithead1
TZ Enlisted: 2011-10-25
2011-11-22 02:44
no spectator fu
Exertim
US Enlisted: 2011-10-26
2011-11-22 02:45
• Increased the damage of Helicopter Miniguns, AA guns, and Jet Cannons against infantry
• Increased the damage of Helicopter Miniguns against jeeps.
• Reduced the physics impact of AA guns and Jet Cannons, players under attack from these weapons should no longer lose control.
• Reduced the damage from FIM-92 and SA-18 IGLA missiles against aircraft.
• Reduced the damage .50cal weapons do against Helicopters.

Chopper pilots everywhere are rejoicing, I bet.
YeaImRota
Enlisted: 2011-10-24
2011-11-22 02:45
We should be able to make our own squad like in BF2. This would eliminate the problem of having players left out of squads due to squad locking. Also, beating a dead horse here, but we really need in game VOIP or some kind of solution. Talk to the guy who made TeamSync for the TacticalGamer servers if you need third party support.
Quixksilver
US Enlisted: 2011-10-26
2011-11-22 02:46
XF4ct0r said:
rivaLAce said:
"• Reduced the damage from FIM-92 and SA-18 IGLA missiles against aircraft."

really?..
aircraft is soo easy to shoot down with flares and stealth lol

Yea irnoright.....so easy to shoot down.....NOT!

Can't wait for every one to start complaining about aircraft being OP.
GunnerBomB
AU Enlisted: 2011-10-24
2011-11-22 02:47
Nerfing the SCAR-H... Wtf? I think the relatively small clip size compensates for the damage handed out.
Bernard_Miyumi
DE Enlisted: 2011-10-27
2011-11-22 02:47
/emote dances
o4zloiroman
Enlisted: 2011-10-24
2011-11-22 02:47
crash7800 said:
Please note that the Squad Privacy option still allows 2 man Squads which, during 64 player sessions, can lead to players with no squad position –- the number of people with no Squads will be shown at the bottom of the Squad selection list.

Why don't increase the amount of squads then?
iCopsi
SE Enlisted: 2011-10-26
2011-11-22 02:48
flashlight? :O
ChairmanTman
US Enlisted: 2011-10-24
2011-11-22 02:48
Liking the squad interface changes, but still disappointed that there's no hassle-free way to integrate the Battlelog VOIP service with the squads in-game. I shouldn't have to friend people in my squad on Battlelog, get them to accept my friend invite, and then create a party.

Battlelog should do it automatically or you need to add in in-game VOIP. This game is not the true successor to BF2 if I can't even talk to my squad over VOIP.

As far as I'm concerned, without in-game VOIP I can't work with my squad and thus teamwork suffers. Feels more like COD rather than a Battlefield game right now with lone wolves running around like headless chickens everywhere without any VOIP communication.
Synd1c4t3
CA Enlisted: 2011-10-31
2011-11-22 02:48
No IRNV fix... THAT'S a joke.
rivaLJoster
CA Enlisted: 2011-10-24
2011-11-22 02:48
rivaLAce said:
"• Reduced the damage from FIM-92 and SA-18 IGLA missiles against aircraft."

really?..

WTH! This is not good.
pr0pa1n
US Enlisted: 2011-10-25
2011-11-22 02:48
Wish there was something about being able to properly keybind your joystick. Still can't get mine to work, and I've tried tons of fixes.
Thral1
Enlisted: 2011-10-25
2011-11-22 02:49
rivaLAce said:
"• Reduced the damage from FIM-92 and SA-18 IGLA missiles against aircraft."

really?..

I agree, I think that they should be disabled in 1 hit and fall to the ground. It takes 2-3 missiles to actually hit them anyway when you factor in their flares, perks, and their speed. Currently it's not worth sacrificing your long-range tank killing ability to try and shoot down aircraft.
DelGeeAvery
Enlisted: 2011-10-25
2011-11-22 02:49
not my scar-h :(
 
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