We are updating our servers
Hello everyone!
It´s sunday night over here at the office. It´s cold and dark outside but inside one of the nicest buildings located in the heart of Stockholm, sits a team that is working on updates. We at DICE are rolling out a new server update and of course, we are posting the change log to you.
For users, this means that you don´t need to update your client since this is a server side update.
It´s sunday night over here at the office. It´s cold and dark outside but inside one of the nicest buildings located in the heart of Stockholm, sits a team that is working on updates. We at DICE are rolling out a new server update and of course, we are posting the change log to you.
For users, this means that you don´t need to update your client since this is a server side update.
- Fix for crashes usually occurring during level switches. Server providers may see a little bit of memory leakage instead in this situation
- Game servers should no longer quit in some situations where the online backend servers are down. Server will reconnect to the backend once it's up again
- Fix for ghost servers which didn't accept connections
- Kick reasons should better match situations where they are issued. This will help battlelog provide more accurate information to the player
- Connection fixes to avoid players sometimes being rejected while joining the game server on one of the last slots
- Security updates
- Improved server logging
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