What could be more classically California than a long drive down the sun-drenched coast, convertible top down, with your favorite tunes blasting from the radio? And what could be more classically Battlefield™ Hardline than taking that same idyllic drive, adding an LMG or an assault rifle, packing your car with squadmates, and steering straight through the smoldering remains of a criminal-controlled restaurant? If that’s your idea of California dreamin’, then welcome to Break Pointe, one of the maps coming in Battlefield Hardline: Robbery*.
Break Pointe is a driver’s paradise. Situated on a stretch of highway along the scenic California coast, this enormous daytime map features a ton of terrain to drive on, over, under, and through. In addition to the pristine roads, there are rivers, gulleys, and canyons for a little off-road exploration. Drivers can also burn rubber through dusty homes, across pristine backyards, and around (and in) a chic hotel and industrial substation.
The focal point of the map is Big Eddie’s restaurant, a functional 4-star establishment fronting a class-5 felony drug smuggling operation. The restaurant has a ton of places from where an enterprising thief can launch a sneak attack, including a dank sewer drain that leads to a secret entrance in Big Eddie’s cavernous wine cellar.
With its emphasis on driving, it’s no surprise that Break Pointe is an absolute blast in Hotwire mode, but its variety of terrain and getaway options makes Blood Money mode a really popular choice with the Visceral team. This map supports all of Battlefield Hardline’s game modes, including Squad Heist, the tactical new mode that’s available in Robbery.
We made sure that Break Pointe is balanced for all classes, so whether you’re cruising around the coast as a Mechanic or taking shots from the grassy foothills as a Professional, we hope you have fun with this map. Let us know what you think of Break Pointe when it launches this fall!
Learn how to get a 2-week head start with Battlefield Hardline: Robbery.
*BATTLEFIELD HARDLINE: ROBBERY REQUIRES BATTLEFIELD HARDLINE ON APPLICABLE PLATFORM