Summer CUP 2016 5on5
Tag: [Cup] Web: Offizielle Website Fans: 8 Erstellt: 13.07.2016

Platoon-Präsentation

Mode: 5on5 Domination
Teams: 8
Maps: Best of Three (Bo3)
Tickets: 200
Scoring: The team with the higher amount of tickets after 2 rounds wins the map. You need to win 2 maps in order to win the match.

All eight teams are a worn in the home page.
To your team in the home page to watch, you have to you at the registration Web page.

http://infamous-esports.clansweb.fr/tournoi

■ Winner.1 InFamous eSports - Short Sleeve Jersey
http://gamersapparel.co.uk/product/120
□ Runner-up.2 gets two weeks a server sponsored by us.

Bracket will be set up depending on how many teams will be officially participating minimum start will be 8 teams .
If you guys have any questions about information regarding this tournament, please contact any leader of this platoon. Have fun!
Start Date: July

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Best of Three (Bo3) :

Best of Three (Bo3)
Up to three maps will be played, here the map wins count. The team that gained the highest ticket number in both rounds of a map wins the map. The Team which wins 2 maps will win the match overall.

Bazaar.
Metro.
Tehran.
His crossing.

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Rules and Weapons allows :

http://evoimpact.forumactif.org/t70-regle-csl-pour-match

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Rules and Weapons not allowed :
The following Perks/Unlock/Weapon are banned and can not be used:
C4
M320
M320Lvg
Shotguns
Glitch
AEK
AN94
G3A3
FAMAS
REX
MAGNUM 44

This leads to the exclusion of the team from the tournament.
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1.1.1 Warmup
Before the start of the match, both teams must state that they are ready to start the match.
1.1.2Server crash
If a server crashes during a round, then the round has to be restarted or when both Teams agree you can start from the Tickets/MCOM's which both Teams had at the time of the server crash.
1.1.3 Disqualification
To keep the delay during the cup as slightly as possible we reserve the right to disqualify teams from the tournament. This will only be done in cases were a team shows no real effort to get a match done or is even obviously blocking. In hard cases this can even effect both teams.
1.1.4 Penalty Point Catalogue
In general, a player and the team can receive up to 6 penalty points per match, unless a single violation has a higher punishment. A team is only punished once per violation, regardless of how many players. Where a player or team receives penalty points for multiple violations, the penalty points are added together.

Rule violation Number of penalty points
General
No show1 Team: 3; Player: 2
Reject compulsory challenge Normal: 1
Intense (top 10): 2
Abort match Player / Team: 4
Use of ineligible player
Inactive barrage Player / Team: 3
Barraged Player / Team: 6
Unregistered player Player / Team: 3
Missing Premium (where required) Player / Team: 3
Missing Trusted (where required) Player / Team: 3
Ringer/Faker Player / Team: 6
Playing with wrong gameaccount Player / Team: 3
Playing without a registered gameaccount Player / Team: 3
Unsportsmanlike behaviour
Multiple/Fake accounts Warning / 1-3 penalty points
Faking country/nationality Warning / 1 / 2 / 3 penalty points
Deception Player / Team: 1 - 4
Fake result Player / Team: 4
Fake match media Player / Team: 6
Fake match Player / Team: 6
Cheating Player: 12 / Team: 6
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1.1 Matchmedia
All match media (screenshots, demos/recordings, etc) must be kept for at least 14 days. In general, you should upload the match media from a match to the match page as soon as possible. Faking or manipulating match media is of course forbidden and will result in severe penalties. Match media should be named clearly based on what it is. It is not possible to file a protest or write a support ticket to complain about bad match media naming. However, if an admin is hindered in his work because of bad match media names, penalty points can be assigned.

An admin may extend the upload period of certain matchmedia in special cases.

It is the responsibility of both sides to ensure all screenshots are uploaded to the match page within 24 hours of the end of the match. Screenshots must be uploaded in the following format: .jpg, .jpeg, .png, .bmp

1.2 Cheating
Players caught cheating will be penalized with 12 penalty points and a 2 year barrage (plus, if necessary, 6 additional penalty points for the team account). Players caught cheating will be also barred and completely excluded from a specific league or from all leagues. This also includes their team.

1.3 Illegal programs and configuration modifications
Each game or controls configuration, graphic or display modification that can’t be done through the ingame options menu is not allowed (e.g. ultra low textures, no smoke/dust, nametags, no plants etc.). All sorts of such disallowed modifications through the configurations or third party programs will be punished with 12 penalty points (2 years barrage). All other hacks or cheats will be also punished with a 2 years barrage. New programs and/or modifications are forbidden, as long as they are not specifically listed as legal. For example the change of client sided core game files to influence the game on the server will be seen as cheating/hacking and punished with 12 penalty points (2 years barrage) as well.

1.4 Scripts and Macro Use
All scripts, macros and changes to the game's configuration are not allowed, unless they are specific allowed by this rules. Programs and macros that provide an advantage during game play (e.g. drivers that allow the removing of walls, single shot macros, etc.) are forbidden. Any programs that change the game itself are forbidden. The following results are listed to clarify some of the not allowed macros/scripts:

no recoil or recoil control macro/script/configuration/
single shot macro/script
aimassist/aimbot via macro/script/configuration/programs
auto reload script/macro
auto revive script/macro
auto spotting script/macro

1.5 Serversettings
The server settings must be checked before the start of the match and may only be contested if they were changed during the match. A protest because of wrong server settings after the match took place will be rejected!

SERVERTYPE: Privat/unranked
AIM ASSIST AUTO ROTATION: on
FRIENDLY FIRE: on
FAIRFIGHT: off
KICK IDLE PLAYER AFTER SECONDS: 900
OF TK BEFORE PLAYER IS KICKED: 99
BAN PLAYER AFTER # OF KICKS: 99
VEHICLES: off
REGENERATIVE HEALTH: on
ONLY SQUAD LEADER SPAWN: off
SHOW MINIMAP: on
SHOW HUD: on
USE MINIMAP SPOTTING: on
USE 3D SPOTTING: on
KILL CAM: off
SHOW ENEMY NAME TAGS: on
HIT INDICATOR: on
PLAYER RESPAWN TIME IN % : 100
PLAYER HEALTH IN %: 100
BULLET DAMAGE MODIFIER IN %: 100
RELOAD FULL MAGS: off
OF PLAYERS TO START ROUND: 4
MAX. PLAYERS: 10
ALLOW COMMANDERS: off
TEAM TICKET COUNT %: 67
ALLOW PUBLIC SPECTATORS: 0
VEHICLE RESPAWN DELAY %: 100
TICKET BLEED RATE: 100
TIME LIMIT: 100

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