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Nov 22 Patch Notes

White_Helianthus
AU Enlisted: 2011-11-02
2012-01-18 13:21
So many complaints! wonders off and comes back with a real game!! call Battlefield 1942.
This was a real game. BF3 well... um its a game that has issues left, right and centre :(

So the question is what happened to BF?
JuicedEagle
DK Enlisted: 2012-01-15
2012-01-18 20:06
White_Helianthus said:
So many complaints! wonders off and comes back with a real game!! call Battlefield 1942.
This was a real game. BF3 well... um its a game that has issues left, right and centre :(

So the question is what happened to BF?

It got scared in the darkness of fights....


Back to topic..

it's really annoying that You can play say like 3 missions in campaign (just bought it last day) and then It'll crash totally, and leave you with the message " Battlefield 3 stopped working" or when you get to the end of a MP round and you normally find out wether your team won or lost, but then it crashes...
Hate it!

GET IT RIGHT EA OR DICE! or who ever makes those updates...
4554551Ncz
Enlisted: 2011-11-05
2012-01-21 16:56
THE MOST IMPORTANT UPDATE THAT YOU CAN MAKE IS TO ALLOW 20 AND 40 PERCENT PLAYER HEALTH IN HARDCORE MODES. ONLY 60 PERCENT IS TOO HIGH FOR HARDCORE MODES. PLEASE ADD THIS MODIFICATION TO THE NEXT UPDATE!!!!!
_T3N3NT_
Enlisted: 2011-10-28
2012-01-24 09:06
=UFC= SNIPER _X _ SYSTEM OF A DOWN http://www.youtube.com/watch?v=PNLJVRHSiIo [youtube.com]
zhentos5959
Enlisted: 2011-10-30
2012-01-24 17:40
crash7800 said:
Major client update for the PC version Battlefield 3 as well as a server-side update for all platforms.

The update will be made on Nov. 22nd 7:00 AM UTC / Nov. 21st 11:00 PM PST.

We’ll share release timing on the console patches as soon as we are clear on the timing, these take a bit longer due to console certification process.


---- Client-Side Changes:

-- Visuals, Stability and Performance Fixes:

• General performance and loading time improvements
• “Black Screen” fix for an issue occurring on some PC Configurations
• Stereo and Rendering Support for Nvidia and AMD Graphics Cards
• Adjusted the “stuttering” encountered on some PC configurations.
• Fixed several Crashes when joining MP and Co-Op sessions
• Fixed multiple problems when using multiple monitors (Eyefinity / Surround).
• Fixed visual corruption issues on certain Nvidia Cards
• Improved loading times for certain textures
• Added console command “GameTime.MaxVariableFps” to limit max FPS
• Added console command “UI.DrawEnable” to hide UI for screenshots / videos

-- Balance and Gameplay Adjustments (PC)

• Fixed a problem with high speed mouse movement
• Added back some missing Growlers on Kharg Island Conquest Large
• Added back EOR sound for SQDM and TDM
• You should no longer be able to damage a friendly vehicle when sitting in an open position
• Grenades now drop to ground if you get killed while attempting to throw it(note the affect this will have on Hardcore mode!)
• Spawn protection now should work in Conquest. You should no longer spawn on points too close to enemies
• You should no longer spawn too close to enemies in TDM and SQDM
• Combat areas on Kharg Rush tweaked in order to disallow defenders to access the carrier ship after 1st base is taken and being able to enter the AA gun
• Fixed a problem with revived players not suffering suppression
• Fixed a problem with the camera when being revived in COOP
• Added joystick deadzone setting
• Fixed sound for when climbing ladders
• Fixed an issue with some weapon sounds in first person
• Fixed a swim sound loop error
• Increased the damage of Helicopter Miniguns, AA guns, and Jet Cannons against infantry
• Increased the damage of Helicopter Miniguns against jeeps.
• Reduced the physics impact of AA guns and Jet Cannons, players under attack from these weapons should no longer lose control.
• Increased the damage of the 44 Magnum slightly.
• Increased the range and minimum damage of the .357 Round from the MP412 Rex.
• Increased the range of all .45cal and 9mm weapons.
• Slightly increased the range of the P90 and MP7 and PDW-R.
• Slightly increased the range of the 5.56mm PDW-R and decreased the minimum damage at long range.
• Slightly increased the minimum range of the Mk11, SVD, and M39 EMR 7.62mm rifles.
• Decreased the maximum damage and maximum range of the G3 and SCAR-H 7.62mm weapons.
• Reduced the damage from FIM-92 and SA-18 IGLA missiles against aircraft.
• Increased the damage and range of the 40mm BUCK rounds.
• Reduced the damage .50cal weapons do against Helicopters.
• Updated T90 canister shell tweaks to match Abrams canister shells
UI Changes (PC)
• Added round duration and ticket summary at EOR
• Advanced squad polish – should be more intuitive
• Significant changes to the Join Squad functionality (see below)
• Fixed a problem regarding keybindings while playing
• You should now get a better error message when being disconnected via Battlelog

---- Server Update Highlights

• EOD Bot exploit fix
• Several crash fixes
• Anti-stat padding measures taken, disallowing ranked servers to run obscure settings
• Improved team kill kick configuration
• Support for unranked servers. Unranked servers do not report players' scores to Battlelog, but server administrators can freely control all settings


-- Share your profile and stats with new Battlelog functionality

• Ability to share your Profile and Stats pages to Facebook, Google+, and Twitter
• User Profile and Stats pages on Battlelog can now be accessed without being signed in to Battlelog if you know a user's URL
• Single sign on from Battlelog to Origin. If you're not logged in to Origin and join a game server, Battlelog will automatically sign you in to Origin in the background and join the game server


-- Quick notes on Squad changes in the Nov 22 update

• Removed FIND ME A SQUAD option
• Allow players to join empty Squads alone, thus having 1/4 squad members
• Change order of options to LEAVE SQUAD, INV A FRIEND, SWITCH TEAM
• Disable Privacy flag when 1 man squad
• Reset Privacy flag from Private to Public when squad drops to 1 player
• All occupied Squads will now show up colored blue on the Squad Selection screen
• Players who choose not to join squads will also show up as Blue in the "Not in a Squad” line
• Squads that are currently empty will display as white -- if you wish to join an empty Squad, you can choose the first one marked with white text


-- A detailed look at Squad refinements

A detailed look at Squad refinements

Today's PC client patch features numerous tweaks to Squad functionality and is part of our ongoing efforts to make it easier to play with friends and Platoon mates. These changes will also be implemented for consoles when we release the PlayStation 3 and Xbox 360 updates shortly. Stay tuned for the exact date of the console updates.

First, we need to look at how joining with Squads and Platoons affects the balance of teams. Initially, servers are commanded to equal out each side, so joining with friends can impact that balance while joining with Platoons further hinders this. As a result we have made some adjustments to the in-game Squad management screen.

For PC, you are now able to highlight the various Squads and select which one you wish to join by selecting a Squad and then clicking the Join Squad button. Please note that the Squad Privacy option still allows 2 man Squads which, during 64 player sessions, can lead to players with no squad position –- the number of people with no Squads will be shown at the bottom of the Squad selection list.

After the patch is applied to consoles (in the near future) you will be able to join Squads by cycling through the list and selecting which Squad you wish to join.
PetterAnd
Enlisted: 2011-12-26
2012-01-24 19:18
isnt that like next year?
spiddly
GB Enlisted: 2011-10-30
2012-01-24 20:32
Any chance for new locations in map packs such as Chernobyl or a map in the U.K
Xytherius
NZ Enlisted: 2011-12-31
2012-01-25 07:04
this is bs after the update i get black screen on map changes all the time then i go to rejoin and the server is full fuck you EA update this bs now!!!!
Daprosy
Enlisted: 2011-12-22
2012-01-25 16:05
When is the update for the recon patch, where bolt action take 1 shot kill to upper body?

Thanks
Akaitis
CA Enlisted: 2011-12-29
2012-02-01 17:51
i really wish they would rebuff the G3A3, its terrible and i have no clue why it was even slightly nerfed in the first place.

were ppl complaining about the G3 (G36 is also commonly referred to as a G3) meaning G36 but Dice didnt know that so they nerfed the G3A3, because it sucks big time.

they need to bring it back up to what it was, no mater what it was like before, im sure it wasn't OP and didnt need a nerf.

RE BUFF THE G3A3 !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Grammar: the difference between “knowing YOU'RE shit” and actually “knowing YOUR shit”
tempstuch
Enlisted: 2012-02-02
2012-02-03 19:11
I would like to know who the ahole is who came up the idea of using this POS software origin or what ever its called it is a terible platform and I want my frigging money back, I cant even get this stupid game running
Azzi88
SI Enlisted: 2012-02-03
2012-02-03 21:14
same here... gonna lose my mind, bought game yesterday and now its dead.
WilliamDauterive
US Enlisted: 2011-10-25
2012-02-04 05:45
how about fixing the MAV elevator glitch? Or the whole bullets not being able to go through 2 foot gaps in hand rails
TheBestMayo
US Enlisted: 2011-12-03
2012-02-07 11:18
rivaLXfactor said:
rivaLAce said:
"• Reduced the damage from FIM-92 and SA-18 IGLA missiles against aircraft."

really?..
aircraft is soo easy to shoot down with flares and stealth lol

have you ever tried to shoot down aircraft with experienced pilots and crew? even with many engineers working together, it can still be next to impossible, espcecially when they hover over your depoloyment area to spawn kill anything and everything that moves. jets pop flairs and hit afterburners so missiles are useless. helicoptors carry engineers that repair in the air faster than you can dammage them, if you are even able to hit them that is, either way you are ussually dead after you fire a shot at them, If anything, they need to increase dammage against aircraft and give us more ways to bring them down. Let us level up our igla's and stingers or something, anything to help level the playing fleld.
I understand that a vehicle will always have the advantage of a single soldier on the ground, but come on Dice/EA give us a fighting chance.
RebornWarrior
NZ Enlisted: 2012-01-17
2012-02-08 05:55
So is the Usas-12 getting or what?
xJAZZMANNYx
CA Enlisted: 2011-12-17
2012-02-10 22:24
rivaLAce said:
"• Reduced the damage from FIM-92 and SA-18 IGLA missiles against aircraft."

really?..
yea thats what i was thinking these days im lucky if i get 1 hit marker getting two which would disable it is almost inpossible now because everyone has flars and what not so yea

really?...
watch out its a f*** grenade !
BeneSkywalker
BR Enlisted: 2011-12-09
2012-02-11 01:48
rivaLAce said:
XF4ct0r said:
rivaLAce said:
"• Reduced the damage from FIM-92 and SA-18 IGLA missiles against aircraft."

really?..
aircraft is soo easy to shoot down with flares and stealth lol
guess u haven't played against good pilots

guess he was being sarcastic.
rasco400
Enlisted: 2011-10-26
2012-02-11 05:28
TheBestMayo said:
rivaLXfactor said:
rivaLAce said:
"• Reduced the damage from FIM-92 and SA-18 IGLA missiles against aircraft."

really?..
aircraft is soo easy to shoot down with flares and stealth lol
have you ever tried to shoot down aircraft with experienced pilots and crew? even with many engineers working together, it can still be next to impossible, espcecially when they hover over your depoloyment area to spawn kill anything and everything that moves. jets pop flairs and hit afterburners so missiles are useless. helicoptors carry engineers that repair in the air faster than you can dammage them, if you are even able to hit them that is, either way you are ussually dead after you fire a shot at them, If anything, they need to increase dammage against aircraft and give us more ways to bring them down. Let us level up our igla's and stingers or something, anything to help level the playing fleld.
I understand that a vehicle will always have the advantage of a single soldier on the ground, but come on Dice/EA give us a fighting chance.

IM TRYING TO UNDERSTAND THIS BUT YOUR SAYING THAT THE JETS KILL YOU WHEN YOU FIRE A SHOT AT THAT THATS IS SOOOOOOOOOOOOOOO FUNNY
Tez09
GB Enlisted: 2011-12-03
2012-02-12 08:55
READ THIS IF YOU CAN NOT PLAY YOUR BATTLEFIELD 3 GAME.

CAMPAIGN AGAINST DICE/EA COMPLACENCY.

Logging comments of discontent any where on this Battle Log obviously is not doing any good. JOIN the above campaign on FACE BOOK where you comments can GO PUBLIC for all to see and you will also be able to click a link to a National News Paper. Dice are guilty of playing down this problem and are trying to keep the bad publicity out of the general public eye. See my comments and add your own and hit them where it hurts most, in their pockets.

Just go to FACE BOOK and type in…

BATTLEFIELD 3, CAMPAIGN AGAINST DICE/EA COMPLACENCY.

http://www.facebook.com/groups/278819118852354/ [facebook.com]

STAND UP AND BE COUNTED SOLDER!

One person CAN make a difference.

PS, I love BATTLEFIELD 3. This FPS is one of the best, but it is useless if you can’t play it.

TEZ09.
NOBBERRRR
AU Enlisted: 2011-12-03
2012-02-15 12:39 , edited 2012-02-15 12:54 by NOBBERRRR
Are they going to do anything about the USgAyS with fag rounds?There is no skill needed to get a massive ammount of kills with this weapon.
 
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