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Make sure Punkbuster is set to allow

zh1nt0 6 years ago
1
If you still have problems with punkbuster after trying a manual reinstall, start single player campaign and go to - Options - Gameplay - Allow Punkbuster. Make sure it is set to -YES-.

Manually updating Punkbuster *recommended*

zh1nt0 6 years ago
5
To Manually update your local PunkBuster Security Files, choose "Save As" from your Web Browser's "File" Menu and explore to find your game folder and the subfolder called "pb".

Save this file in that location (/pb/pbsec.htm or /pb/pbsecsv.htm). The next time you start your game, your PunkBuster will have the latest security information necessary to accept auto-updates from PB Servers.

http://www.evenbalance.com/index.php?page=dl-bf3.php [evenbalance.com]

ONLINE PORTS FOR BATTLEFIELD 3

madciapka 6 years ago
5
TCP: 80, 443, 9988, 20000-29999, 22990, 17502, 42127
UDP: 3659, 14000-14016, 22990-23006, 25200-25300

If you are playing on PS3, please enable the following online ports on your connection:
TCP: 80, 443, 9988, 10000-19999, 17502, 42127
UDP: 3659, 14000-14016

If you are playing on Xbox 360, please enable the following online ports on your connection:
TCP: 53, 88, 3074
UDP: 53, 88, 3074

For specific instructions on how to open your ports, please visit http://www.portforward.com/ [portforward.com] or contact your router manufacturer.

Update for Battlelog

zh1nt0 6 years ago
0

• Fixed problem where Internet Explorer 8/9 in Protected Mode under UAC got stuck in Matchmaking on the web (bypassed the ping requirement for MM - a ping fix in the plugin coming late next week)

• Made sure we can create max length Platoon names in all locales

• Hide and don't post Battle reports to users that only entered the round and left

• Fixed bug in Party join when the party had more than 2 members and no one had accepted the invite

• Made sure U2U chats scroll to the bottom properly when getting User presence updates

• Improved error message users get when trying to sign in without the proper entitlements - also linked the error to the EA.com FAQ

Highlights