IronSightScharfschütze
Prezentace čety
ISS is a no-bullshit Battlefield clan that likes a good challenge....win or lose. To challenge ourselves, and to be unique, we only use iron sights on our kits (except for recon). We are about communication and effective battlefield tactics. If you're new.... Welcome. If you would like to become an active member, message 'Weap0n failure' or 'FEED ON SOULS' and apply!! Thank you for your time and don't forget to pop smoke!!
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-RULES:
#1 No sights on the Assault, Engineer or Support classes
#2 Pass a inspection of rule 1# (aka. Weapon inspection
#3 Do not pick classes or equipment that does not benefit the squad or combat situation.
#4 Weapon Inspection!!!
"SMOKE" TACTICAL PROCEDURE: There is several ways to use the smoke grenade to your advantage, the most commonly way its used, is by smoking the enemies position / the field between you and your enemy, followed by a flanking maneuver, making it harder for your enemy to predict your route. smoke grenades can also make a otherwise impossibel revieve; possibel. by following the first step of the smoke procedure, and in combination with revieving your teammate. (followed by a attack while smoke is active)
INTEL :Weapon Inspections are first of all made to ensure combat effeciency, clear sights and a advantage in all combat scenarios. Finding the sight that fits your playstile is first priority, next is the weapons effeciency and values, which can be found and compared on the following site.
http://symthic.com/bf3-weapon-charts?engineer=1&sort=Class&adsc=DESC&attc=None -Weapon Stats-
(tired of going through the ton of weapons in a attempt to find your ironsight? checking out this page will defiently help you. Enjoy
http://symthic.com/bf3-sight-guide?class=2
_____________________________________________________________________________________
Clan battle scoreboard: (Platoon matches are schedulled at fridays) practise sessions will be announced
2 <----------------------------[ISS] VS. [ESG]-----------------------> 0 Squad-Deathmatch
1 <----------------------------[ISS] VS. [MDK]-----------------------> 2 Squad-Deathmatch
1 <----------------------------[ISS] VS. [MOD]----------------------> 0 / Forfeit Squad-Deathmatch
0 <----------------------------[ISS] VS. [MDK]------------------------> 0 Squad-Rush
0 <----------------------------[ISS] VS. [MFP]------------------------> 2 Squad-Rush
0 <----------------------------[ISS] VS. [MFP]------------------------> 2 Squad-Rush
0 <----------------------------[ISS] VS. [2L8]-------------------------> 3 Squad-rush
_______________________________________________________________________________________
-RULES:
#1 No sights on the Assault, Engineer or Support classes
#2 Pass a inspection of rule 1# (aka. Weapon inspection
#3 Do not pick classes or equipment that does not benefit the squad or combat situation.
#4 Weapon Inspection!!!
"SMOKE" TACTICAL PROCEDURE: There is several ways to use the smoke grenade to your advantage, the most commonly way its used, is by smoking the enemies position / the field between you and your enemy, followed by a flanking maneuver, making it harder for your enemy to predict your route. smoke grenades can also make a otherwise impossibel revieve; possibel. by following the first step of the smoke procedure, and in combination with revieving your teammate. (followed by a attack while smoke is active)
INTEL :Weapon Inspections are first of all made to ensure combat effeciency, clear sights and a advantage in all combat scenarios. Finding the sight that fits your playstile is first priority, next is the weapons effeciency and values, which can be found and compared on the following site.
http://symthic.com/bf3-weapon-charts?engineer=1&sort=Class&adsc=DESC&attc=None -Weapon Stats-
(tired of going through the ton of weapons in a attempt to find your ironsight? checking out this page will defiently help you. Enjoy
http://symthic.com/bf3-sight-guide?class=2
_____________________________________________________________________________________
Clan battle scoreboard: (Platoon matches are schedulled at fridays) practise sessions will be announced
2 <----------------------------[ISS] VS. [ESG]-----------------------> 0 Squad-Deathmatch
1 <----------------------------[ISS] VS. [MDK]-----------------------> 2 Squad-Deathmatch
1 <----------------------------[ISS] VS. [MOD]----------------------> 0 / Forfeit Squad-Deathmatch
0 <----------------------------[ISS] VS. [MDK]------------------------> 0 Squad-Rush
0 <----------------------------[ISS] VS. [MFP]------------------------> 2 Squad-Rush
0 <----------------------------[ISS] VS. [MFP]------------------------> 2 Squad-Rush
0 <----------------------------[ISS] VS. [2L8]-------------------------> 3 Squad-rush
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