The Reliables
Tag: [TR] Web: Official website Fans: 29 Created: 2013-05-05
Founder
Leader
Leader
Leader
Leader

Platoon Presentation

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TR ARE NOW LISTENING TO BF4 MATCH/CO-OPERATION OFFERS
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We are a tight-knit group of fighters, who prize teamwork and the win above everything other than having fun.

We aim to ensure every member of the team can be relied on to push for the win in clan matches, and that there's alwas someone available to have a laugh.

Our players are all good people, who contribute to the clan, take ownership of its fate, and can be relied on to stand up and be counted when the chips are down. And post funny Youtube links.

We work around our clan matches. We seek out the best, in skills and personality, to do battle with. We don't do hit and run, but look to form ties with our opponents, since a worthy opponent is someone you want to fight again.

To become a member, a player has to have the following attributes:

1) Must be 18 or over. This is a mature clan, and the air can turn blue sometimes.
2) Must speak good conversational english
3) Must have a mike. We work as a team, and chit-chat is key to that.
4) Must usually get on some time around 2 pm EST - 8 pm EST. We like to play with our team mates.
5) Must be an honest player, above-board and of good character. We are a small platoon (and intend to keep it that way), so every member is our representative in the wider community.
6) To be accepted, an applicant has to play at least an hour - with mike - with most leadership members (yes, it counts x3 if you play 1 hour in a squad full of leaders,) in order to understand if the platoon and the player are a good fit. The applicant will then be invited to a squad rush practice session, to see if that's up his or her alley.

There are no rules re rank, KDR, SPM etc. If you're good enough to play with us, you're good enough to play with us.

Thanks from everyone at Old Reliable

COMMS RULES ON MATCHDAY:
(1) No moaning about how you got killed - it clutters the airwaves.
(2) Be concise - use callsigns (corner house, MCOM room, main road etc)
(3) No raging, it transmits negativity and gets people playing more nervily.
(4) Call out where you got killed from (that's a MUST) and whether your body is clear to be revived
(5) Do NOT use the terms left, right, ahead, behind. Use: Attacker side/Defender side instead of fore/rear; and aim to use far/near locations ("far defender side cornerhouse", "A flag spawn-side alley", etc).
(6) Call out enemy locations and numbers when you see them - NO MORE.

One other thing: NO KNIFING - it's unprofessional, the guy you knife could take out a teamate in the time it takes to close the distance.

TACTICS FORUM: http://oldreliables.forumotion.co.uk/
MAPS: http://randomnade.com/game/battlefield-3/maps
Facebook: http://www.facebook.com/pages/Old-Reliables-Clan/288361687951382?fref=ts

YOUTUBE CHANNELS:
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DAMNWORK - http://www.youtube.com/user/damnWORKthe1
DIGITALSOLDIER - http://www.youtube.com/user/ItsDigiTime?feature=watch
BADBLOODLUST - http://www.youtube.com/user/MericGamingChannel
JACKO-H - http://www.youtube.com/user/Hodson08

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Proudly Allied With APEX PREDATORS
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COMPETITIVE STATS
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ORGANIZERS OF EU TOURNAMENT [5TH PLACE]
ORGANIZER OF BLOODBATH BASH TOURNAMENT
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UPCOMING MATCHES
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COMPETITIVE RECORD: P29 - W15/D2/L12
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SQUAD RUSH MATCH RESULTS
(Results in games/maps out of 3; no points for drawn maps; defaults denoted)
RESULTS: P17 - W9-D0-L8
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BaFo [PRACTICE], WIN/WIN
CELL [COMPETITIVE], LOSS (0-2)
SAE [COMPETITIVE], LOSS (0-2)
UF [COMPETITIVE] LOSS (0-3)
TyoC [COMPETITIVE], LOSS (0-3)
AoW [COMPETITIVE] WIN (1-0) [Opposition defaulted after 1st game]
SOT [EU TOURN], LOSS (1-5)
BAFO [EU TOURN], WIN
SAE [EU TOURN], WIN (4-3)
BAR [EU TOURN], WIN (6-2)
DDZN [EU TOURN], WIN (4-4, 1-0 ON GAMES)
FOX [EU TOURN], LOSS (0-2, 3-3 ON GAMES)
Gh0 [EU TOURN], LOSS (1-6, 0-6 ON GAMES)
C66C [EU TOURN], WIN (6-4, 4-2 ON GAMES)
SPO [COMPETITIVE], WIN (4-1, 5-1 ON GAMES)
TD[COMPETITIVE], WIN (6-5, 4-2 ON GAMES)
C66C [COMPETITIVE], LOSS(0-4, 1-5 ON GAMES)

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6V6+ MATCH RESULTS
RESULTS: P13 - W7-D2-L4
(Results in games/maps out of 2 (RUSH)/ 4 (DOM)/NOTED (CQ); no points for drawn maps; defaults denoted
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DiE [COMPETITIVE (RUSH)] WIN (2-0)
UF [FRIENDLY (RUSH)] LOSS (0-1)
APEX [FRIENDLY (RUSH)] DRAW 0-0
SAE [COMPETITIVE (DOM)], WIN (3-2)
BaFo [COMPETITIVE (RUSH)], WIN (3-0)
TAT [COMPETITIVE (RUSH)], LOSS (0-1)
rE [COMP DOM] LOSS (1-3)
APEX [COMP CQ] WIN 4-0
PH [COMP CQ] ] WIN 3-1
SE8 [COMP CQ] LOSS 1-3
Gh0 [COMPETITIVE DOM)] DRAW 2-2
C66C [COMP CQ] WIN 4-0
ACES [COMP CQ] WIN 4-0
 

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