1v1 Ladder A
Tag: [1v1] Web: Official website Fans: 26 Created: 2012-05-05

Platoon Presentation

OPEN TO ALL.


Check our official website! READ THE SCORING INFO AT THE BOTTOM.

Currently, this ladder is for fun and bragging rights. There may be some sort of prizes in the future.

You may not play the same person more than twice in a row.


Matches will be played in core unless both players agree to play under hardcore or other settings.

You can use the platoon wall to look for matches.

When you have found an opponent and are about to play/have finished playing, post it on the platoon wall in the following format:

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| >>> [YOUR NAME] VS [OPPONENT NAME], [MAP] <<< |
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Once the match is over, comment on that post as to who won + the score and the standings will be updated. Players with excessive "No Contests" should be avoided, as that indicates they are often involved in disputes. Good luck!

Ladder standings will be shown in the presentation below, consisting of two categories; Overall wins, and points. The points category will take precedence over the wins category if determining an overall ladder leader is necessary.

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­­­­­­­­­­­­STANDINGS:



-------------------------------------------------------- Points, Overall (Seed) -------------------------------------------------------------------
1. Mindset_I: +26
2. ActofMayhem: +9
3. Aint_That_A: +5
4. MrShepardz: +3
5. ShellShock264: +1
6. EODFatalElement: 0
7. xTheEndOfTimex: 0
8. Goatbot: 0
9. ChrisJ925: 0
10. NecroElement: 0
11. Redwoosh: -1
12. XxRogueNinjaxX: -2

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---------------------------------------------- Wins, Overall [ Wins - Loss - No contest - (Flawlesses) ] -------------------------------

1. Mindset_I: 13-0-0 (0)
2. ActofMayhem: 9-7-0 (0)
3. LateThought4: 3-1-0 (0)
4. MrShepardz: 3-4-0 (0)
5. EODFatalElement: 3-6-0 (0)
6. ShellShock264: 1-1-0 (0)
7. XxRogueNinjaxX: 1-4-0 (0)
8. xTheEndOfTimex: 0-0-0 (0)
9. Goatbot: 0-0-0 (0)
10. ChrisJ925: 0-0-0 (0)
11. NecroElement 0-0-0 (0)
12. Redwoosh: 0-1-0 (0)


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1v1s will take place on TDM or squad rush, by default. If you would like to play a different gamemode, do a certain weapon/vehicle only etc, both parties must agree to the terms along with the gamemode and map. Once you have reached an agreement and are about to or have finished playing, report it on the wall as demonstrated at the top of the presentation.



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TDM RULES: None, unless agreed upon by both participants. Tickets should be set to 10%, unless otherwise agreed upon.

SQUAD RUSH RULES: 10 tickets (50%) by default. Both rounds will be played until one player leads in points. Blowing up an M-COM will count as one point in-game. In the event that the game is tied after each player has attacked and defended, continue to the next map and repeat until there is a winner.

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DISCONNECTS: In the event of a disconnect, it is up to the remaining player whether he would like to restart the match. If the remaining player chooses not to restart the match, the disconnecting player will be credited with a loss, and the remaining player credited with a win.

DISPUTES: In the event of a dispute, the battle report should be presented. If a player is caught falsely disputing, they will be credited two losses AND a no contest. If no battle report or any other form of evidence can be presented, both players will receive a no contest, equal to losing one point in the "Points" category regardless of seed.


RANDOM SCRUBS: In the event that the game is not being played on a private/admined server and a random scrub joins the game, find another server and get the score/killcount back to how it was prior to the random joining. From there, finish the game. If both players agree, the game/round can also be replayed completely.





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The Points category will be calculated as follows:

Win against higher ranked seed: +3 pts
Win against same/lower ranked seed: +2 pts

Loss against same/higher ranked seed: -1 pt
Loss against lower ranked seed: -2 pts

A FLAWLESS (enemy scores no points) will result in double points for the match winner. In a "first to X kills" setting, a flawless can only be credited if atleast 5 kills were required to win.

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