[BUGS] PC bugs, updated regularly

PrometheusHUN
HU Enlisted: 2012-11-25
2013-11-13 17:18 , edited 2013-12-07 23:44 by PrometheusHUN
Game runs good (30-40 FPS) on Medium to Low settings but faltering is really frequent.

My PC specs:

Operating System: Windows 7 Ultimate 64-bit SP 1
Processor: AMD A8-3850 APU with Radeon(tm) HD Graphics (4 CPUs), ~2.9GHz
Memory: 4096MB RAM
Video card: AMD Radeon HD 7700
Display Memory: 2791 MB
Current Mode: 1440 x 900 (32 bit) (60Hz)
DirectX Version: DirectX 11


============================================================================================
Bugs:
============================================================================================

- On Paracel Storm the island in the corner of the map is bugged, players can go through it

http://i.imgur.com/2Djzhon.jpg [i.imgur.com]

http://i.imgur.com/UwHu7YB.jpg [i.imgur.com]

- On Lancang Dam, on the left side of the dam there is an invisible wall in front of the stair-like concrete object


- Teammate markers sometimes appear late which makes really hard to identify people. It can also ruin the game when playing Hardcore with the Friendly Fire tuned on

- Holding J/K down at the same time completely locks up aiming/movement. Very annoying for left-handers like myself who use IJKL instead of WASD. Posted by Fluoroform

- When revived in spawn menu. Can't redeploy, accept revive, or die. Posted by SomeWhatConverse on Reddit

- Some gamemodes only display the first 16-16 players on the scoreboard. The remaining players need to go to the Squad screen to check their score.

- The shipwrecks other part if full of invisible walls

http://i.imgur.com/OL3EiFB.jpg [i.imgur.com]

- List of glithes by PixelTwitch posted on reddit: http://goo.gl/HuSCMB [goo.gl]

1 - Random blur on Conquest and Rush
2 - Light / Laser origin persisting after death
3 - Light / Laser pointer persisting after death
4 - Reload animation bug when doing anything other then walking/running/crouching/prone
5 - Black deployment screen if you press SPACE as the screen transitions
6 - Getting killed behind walls
7 - Mutual kills
8 - Grenades falling though the map
9 - destruction happens then flashes back to un-destroyed state
10 - Knife bug where you cannot knife an enemy
11 - Defibrillator bug where you cannot revive a friendly
12 - God Push... (when your running and you boost forward 10 feet)
13 - Team collision stutter
14 - Micro Stutter on the CPU at low framerates (unless capped)
15 - Sniper rifles shot sound stops if you change weapon.
16 - Spawn Protection (listed as I believe there is not supposed to be any)
17 - Ability to crawl though the ground on Z311
18 - Smoke Flicker bug
19 - Random Server Crashes
20 - Crash when opening parachute as at the EXACT time you land.
21 - Crash when you use the Flash bang twice in quick succession
22 - ALT+TAB causes hitboxes to de-align from models for a short time.
23 - Instant flare reload
24 - Ping not displaying in the server browser or in game.
25 - Revive message not removing after a respawn until you jump.
26 - LOW = ULTRA in some settings in the options menu.
27 - Hit marker showing from random location if shot hits after you kill someone.
28 - Med Pack animation bug (sometimes no animation)
29 - RPG (most rockets I think) showing firing animation but no shot made
30 - Crouch bug (players appear crouched with no animations)
31 - Corpse stutter
32 - BattleLog not always saving your load-outs
33 - Black screen on server load (but still hear ingame sounds)
34 - Hud size resets at random
35 - Bug that makes it impossible to use the free look mechanic in transport
36 - Spawning with pro-longed periods with no weapon model
37 - Infrared sites not having the effect on respawn.
38 - Spawning withing line of site of enemies - (not squad spawn)
39 - Spotting markers not showing
40 - Forward movement key seeming stops working at random
41 - Invisible walls you cannot shoot though around objects like rocks and destruction.
42 - falling off a roof during death to only be revived on the roof.
43 - Sling shot (flying 20 - 40 feet in the air when jumping over objects)
44 - No hit marker on some kills
45 - Rag dolls getting stuck in objects.
46 - Spotting though solid objects (flood zone the worst for this)
47 - Stuttering knife kill
48 - Bad camera shake on kill cam
49 - Picking up someone elses kit but not getting it. (after the animation)
50 - Glitching into a friendly tank/apc anything really if it reverses into you
51 - The walking dead (dead body that does not fall down)
52 - Spotted in death (dead body keeps its enemy marker and reacts to shots after death)
53 - Invisible enemies (just see the weapons floating)
54 - Mantling animation stutter
55 - Causing crash if crashing multiple vehicles into each other.
56 - Bullet spread not reset if fire button held though a reload.
57 - Hip fire spread remains if switching to ADS without releasing fire button
58 - Grenade indicator remaining after explosion
59 - Grenade indicator not showing at all
60 - Random music cut-off
61 - Clears text we are righting during transition into scoreboard
62 - Game refuses to stay in the background after alt tabbed
63 - Emblems not showing up (this has recently got much better)
64 - Weapon sounds not playing. (most notable after being killed by a shotgun you would not have heard the shot.)
65 - Mantel animation playing when going prone
66 - killed in action when leaving transport
67 - C4 getting stuck in mid air
68 - 1 shot deaths from many weapons
69 - no points for killing someone after they are revived.
70 - falling though the map if knifing someone who is prone under a ledge.
71 - Crash when respawning at the same time as being revived
72 - Invincible enemies
73 - Kill cam not showing enemy after death
74 - Basic Rubber banding
75 - Taking no damage from Claymore (I personally love this one so it can stay >.< )
76 - Taking no damage from a fall / Inconsistent fall damage
77 - Not receiving XP for ribbons after a match
78 - Not receiving match progress following a server crash
79 - People using the China Rising weapons
80 - double clicking deploy removes your preferred spawn location
81 - Losing "special" weapons on using a kit item
82 - mouse lock while landing from a small jump (makes it hard to aim)
83 - Sound Loop Crash
84 - XP boost not ticking down in commander mode
85 - "Cannot communicate with BF4 please close it via task manage " when its not in the task manager.
86 - Squad spawning jerks the player making it hard to aim while someone spawns on you
87 - Bugged Key binding for the gadgets
88 - No lock on sound in certain scenarios
89 - Stutter wile turning with the parachute
90 - Not able to select attack / defend point as a squad leader in certain circumstances
91 - Ragdoll gymnastics (ragdolls fly across the map or into the air)
92 - Lean mechanic is not always working
93 - spawning off the edge off a roof when someone is on the roof
94 - Server browser CUSTOM advance option glitches out.
95 - Nades get stuck in trees and in other objects that have already been destroyed (basically they just float there)
96 - No points for certain rocket hits on helicopters
97 - 100% kill assist...
98 - Constantly stuck on the geometry and small objects
99 - The SIMPLE fact that can list this many in less then 15 min.

- Bipods wont deploy correctly on some ledges. Posted by Karnalii

- Bipods dont deploy correctly on walls that are blown up. It will deploy, but it deploys in the middle of it with the top portion blocking your view. Sometimes wont deploy at all. Posted by Karnalii

- Firing while standing and moving to Crouch or Prone, gun stops firing(while holding LMB) in the transition. Posted by Karnalii

- Crosshairs disappear randomly, and as a result your hit markers go away also. (quick fix: press ESC and they'll come back). Posted by Karnalii

- Trees have invisible wall when they fall down. Posted by Karnalii

- When using experience boosters, battlelog will not record the progress given by the booster and that experience will be lost. Posted by itsdavadude

- When shooting certain light machine guns, the bipod property will be applied (limited movement) even when the bipod is not equipped.
Posted by itsdavadude

- When climbing a letter the equipped item can be seen behind the palayer. I don't know if it can be seen by another person too. (In this case the controller of the SOFLAM was equipped.)

http://i.imgur.com/jBqemXW.jpg [i.imgur.com]

- When the Variable Zoom is used with the Rifle Scope on the L96A1, the 14x scope reticle is smaller than the 8x one.

http://i.imgur.com/mmAiomd.png [i.imgur.com]

http://i.imgur.com/020qs6N.png [i.imgur.com]

============================================================================================
Opinions, advices:
============================================================================================

- As a Recon player I find the maps a little bit small. It would be great if you could expand the boundaries, at least in the upcoming DLCs, and add some elevated points as well because currently there are only 1 or 2 of them on each map and they are quite obvious. You could kill two birds with one stone if you expand the boundaries and let players go up on a nearby mountain. You gave us a 40x scope, let us use it! :-)

- A Battlelog message would be really useful when joining a restricted weapon server (for example: knife only, pistol only) that warn the players that they mustn't use other weapons. The main line should be in the current Battlelog language and below it, maybe in other languages too

- Scout helis are defenseless, whenever I fly them 3-4 people, enemy helis, mobile AAs start locking on to me and I have to wait 20secs to deploy the flares again.

- Something should be done to prevent team killing by exiting the moving vehicle, running over teammate and getting back in. Maybe kick after 1 TK on a non hardcore server...

=====
Fluoroform
US Enlisted: 2011-12-04
2013-11-13 17:24 , edited 2013-11-13 17:25 by Fluoroform
Holding J/K down at the same time completely locks up aiming/movement. Very annoying for left-handers like myself who use IJKL instead of WASD.

This bug was in the beta and made it through to release.
Karnalii
US Enlisted: 2011-10-26
2013-11-23 17:29
- Bipods wont deploy correctly on some ledges.

- Bipods dont deploy correctly on walls that are blown up. It will deploy, but it deploys in the middle of it with the top portion blocking your view. Sometimes wont deploy at all.

- Firing while standing and moving to Crouch or Prone, gun stops firing(while holding LMB) in the transition.

- Crosshairs disappear randomly, and as a result your hit markers go away also. (quick fix: press ESC and they'll come back).

- Trees have invisible wall when they fall down
itsdavadude
NL Enlisted: 2011-11-02
2013-11-23 17:40
-When using experience boosters, battlelog will not record the progress given by the booster and that experience will be lost.

-When shooting certain light machine guns, the bipod property will be applied (limited movement) even when the bipod is not equipped.
davadude - Village Idiot