5 on 5 Infantry Only.
Tag: [BF+] Web: Official website Fans: 52 Created: 2012-11-12

Platoon Presentation

Rules for Infantry 5on5 (ESL Rules)

1. Match Procedure
Both teams play 1 map with 2 rounds, one round on each side.

Switching Players in one match

Both teams are allowed to switch up to 2 players after each round. If a team needs to switch more than 1 player, it has to play on with the first lineup including only 1 new player or with less than 5 people.

1.1. Match Result
The tickets of both rounds count for the end result. The team that gained the highest ticket number in both rounds wins the match.

1.2. Mappool
Currently the option to adjust the tickets is missing. According to this we use the default ticket values. 200-350 tickets on 32 players Conquest Small Maps. If server settings are available we may change the tickets for the different maps.

Map Size: Small Conquest (32 slots)

Teheran Highway
Seine Crossing
Operation Métro
Damavand Peak
Grand Bazaar
Strike at Karkand #2
Wake Island #2
Gulf of Oman #2
Sharqi Peninsula #2

1.3. Perks/Unlock/Weapon Restrictions
These perks or items are not allowed to be used:

MAV drone
spawn beacon
M320 (only standard version forbidden, M320 buck and smoke are still allowed)
For all Cups and Ladders we will ban the following attachments for infantry weapons:

IRNV Scope
Tactical Light (including pistols with tactical light)
The use of the following weapons is not allowed:

If your opponent has used this unlocks in the match. Just make a screenshot of the kill message, showing your enemy using it. And open a proest to find a solution. The use of not allowed unlocks will be punished with 1 Penalty Point for the player and his team! The use of unlocks may lead into a default win for the opponent team in tournaments/cups. In ladder matches the use of unallowed perks/weapons will lead into a match delete, if the winning team has used it.

2. Server Settings Infantry 5on5
Remember: With starting the match you accept the server setting. So please check them before you start.

Punkbuster: ON
FriendlyFire: ON
TeamBalance: OFF
KillCam: OFF
MiniMap: ON
3rd Person Vehicle Cameras: ON
CrossHair: ON
3DSpotting: ON
MiniMapSpotting: ON
HardCore: OFF
regenerate Health: ON
Ticketratio: default
Startdelay: 30s (default)
Vehicles: not allowed to use (OFF)
Vehicles Spawn Time: 100% (default)
Spawn only on Squadleader: OFF
Unlocks: all unlocked

If you would like to have the settings every time you restart the server, copy the following server settings into the file: "/cfg/AdminScripts/startup.txt". The specific server settings file, can be found here:

vars.ranked "0"
punkBuster.activate 1
vars.gamePassword "server password"
vars.serverName "SERVERNAME"
admin.password "ADMINPASSWORD"
vars.allUnlocksUnlocked 1
vars.friendlyFire true
vars.maxPlayers 16
vars.teamKillCountForKick 0
vars.teamKillValueForKick 41
vars.teamKillValueIncrease 1
vars.teamKillValueDecreasePerSecond 5
vars.autoBalance false
vars.killCam false
vars.miniMap true
vars.3dSpotting true
vars.miniMapSpotting true
vars.3pCam true
vars.vehicleSpawnAllowed false
vars.vehicleSpawnDelay 100
vars.bulletDamage 100
vars.nameTag true
vars.regenerateHealth true
vars.roundRestartPlayerCount 1
vars.roundStartPlayerCount 2
vars.onlySquadLeaderSpawn false
vars.soldierHealth 100
vars.hud true
vars.crossHair true
vars.playerManDownTime 100
vars.playerRespawnTime 100


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