Battle Across Multiple Maps in Operations in Battlefield 1
Typically, a round in a Battlefield game is completely contained to that one match. You play, you win or lose, and then you move on to the next round. That all changes in Operations, a new game mode coming to Battlefield 1. In it, the outcome of the current round carries over to the next map, giving you the opportunity to fight a sequence of inter-connected battles.
Operations offer epic journeys across several maps based upon real battles of World War I. We wanted to offer a large and epic experience with a focus on teamplay and frontline combat. Adding this meta-layer to the game mode, and stretching it across multiple interesting locations that both look and play very differently, adds a whole new layer of scale and variety to the battles in Battlefield 1. Your team can win on one map, proceed to the next map, and actually see the map you previously fought over on the horizon.
As an attacker you’ll hear the commanding officer’s whistle as the order to charge the enemy trench is given. You’ll run side-by-side with your teammates as you storm towards the enemy defensive positions on foot, in tanks, airplanes, boats, and on horseback. As a defender, you’ll dig down as you hear the alarm go off signaling an incoming attack. You’ll man the stationary machine-guns and cannons to aid you as you rain hell on the advancing enemy attackers.
The attackers must capture and hold all defensive positions in order to capture the sector that is being fought over. Once this is done, the defenders will fall back to the next sector and regroup. The pacing and variety between the different sectors vary widely, since each sector offers a different amount of objectives to capture and defend as well as varied layouts and choke points.
The attackers must take territory and push the frontline forward, while the defenders are trying to hold the line. Should the defenders fail to hold their ground on a map, the Operation doesn’t stop here: they will fall back and regroup on a different map, while the attackers will continue to push. Sectors may fall, but players reinforced by gigantic Behemoths can still turn the tide.
We wanted to create a Battlefield experience that was not just bite-sized, but actually spanned beyond an hour of playtime. Something epic and compelling for players who wanted a chance to immerse themselves in this first global war, and capture the stories of how different battles were deeply connected to one another. This kind of frontline combat really captures the essence of WWI clashes, intimate and deeply rooted in breaking through or holding ground.
NO WEAPON, VEHICLE OR GEAR MANUFACTURER IS AFFILIATED WITH OR HAS SPONSORED OR ENDORSED THIS GAME.
Squad Up With the Classes of Battlefield 1
When we started working on Battlefield™ 1, we started looking at how we could evolve and improve a number of Battlefield staples, including the roles you can fill. Classes have been a part of Battlefield since the beginning – whether you were deploying as a Medic in Battlefield 1942 or an Engineer in Battlefield 2142, you’ve felt the impact of how Classes change the game. This time around, we saw opportunities to make some changes, both in the roles of the different Classes and the general effectiveness of every Class in combat.
Want to learn more? Check out the Classes page on Battlefield.com. It includes a Q&A with myself (Julian Schimek, Weapons Designer on Battlefield 1) and YouTuber/Battlefield GameChanger Westie, as well as an overview of what makes each of the Classes in Battlefield 1 different and unique. Curious as to what you’ll want to deploy as first? Take a peek at the page, and stay tuned over the next few months as we reveal even more.
Celebrate Play to Give in Battlefield 4 and Battlefield Hardline Community Missions
Want to play Battlefield and feel good doing it? Like, even better than you normally do when you get a clutch capture in Conquest? Good news: in order to give back to the global gaming community, EA will donate $1 million to charity, and we have in-game missions to go along with it. The money will be shared among five nonprofit organizations which support a more inclusive environment in video games and future game-makers, with $200,000 each going to Code.org, HeForShe, Code2040, SpecialEffect and the National Center for Women & Information Technology.
From June 12 to June 17, 2016 you’ll be able to celebrate Play to Give in both Battlefield Hardline and Battlefield 4. The details on the missions can be found below. Join in, and you’ll get yourself an in-game reward for your trouble. There’s a 2XP event going on at the same time, too, so you’ll get even more for your playtime. We’ll give the money to charity either way, but why not celebrate global gaming community by helping make sure everyone who can be resupplied is.
Battlefield 4 Charity Community Mission: Resupply Score
Jump in to any map and mode in Battlefield 4 Multiplayer and help collectively score 45,000,000 total Resupply points to get a Gold Battlepack. This mission is active between June 12, 2016 9AM PT and June 17, 2016 9AM PT. You’ll need to claim your Battlepack in Battlelog before June 17, 2016 at 9AM PT.
Battlefield Hardline Charity Community Mission: Resupply Score
Hit the streets in Battlefield Hardline! Jump in to any map and mode in Battlefield Hardline Multiplayer and help collectively score 5,000,000 total Resupply points to get a Gold Battlepack. This mission is active between June 12, 2016 9AM PT and June 17, 2016 9AM PT. You’ll need to claim your Battlepack in Battlelog before June 17, 2016 at 9AM PT.
Tune in to Battlefield 1 at EA Play
What were your first thoughts when you saw the reveal trailer for Battlefield™ 1? We hope it was excitement. Or anticipation. Or maybe you screamed and threw your drink in the air (that’s what I did). In a few days, you’ll have even more Battlefield 1 to enjoy – the EA Play livestream starts June 12, 2016 at 1:00PM PT. You’ll want to tune in to EA Play to watch the whole thing, and to see Battlefield 1 gameplay in action in a brand-new trailer and a livestream you will not want to miss.
Starting at 2:00PM PT, you’ll get your first chance to see 64-player Battlefield 1 multiplayer in action with the Battlefield Squads livestream. Battlefield Squads is the first-ever livestream of Battlefield 1 gameplay. Battlefield community members StoneMountain64 and Battlefield Friends – The Noob will lead teams composed of your favorite YouTube personalities, Twitch streamers, and even some surprise guests.
So circle the date on your calendar (or set a reminder on your phone): new Battlefield 1 gameplay is coming on June 12, 2016.
The Weapons of Battlefield 1: Fast, Varied, Efficient
When you see an enemy with a shotgun charge your trench, or when your cover is torn apart by an LMG peeking out from behind a crumbling building, you’ll realize just why World War I is called the Great War. It was the genesis of modern warfare, and weapons were at the forefront of that push. They are powerful, varied, and most importantly, damn efficient at doing what they were designed to do.
You’ll be able to try them for yourself in a few months. In the meantime, if you want to know more, you should check out the Weapons & Gadgets page on Battlefield.com. It includes a short video showing off some of the weaponry, a Q&A with Twitch streamer/Battlefield GameChanger Darkness429 and myself (Julian Schimek, Weapons Designer on Battlefield™ 1), and a list of things you need to know about the weapons of Battlefield 1.